Every release, in order. All of it included in what you already paid.
2.3

Branded platform components
Apple and Material mirrors now carry your brand by default. One dropdown returns them to the untouched system baseline.
Tokens ship as code
CSS, SwiftUI, Compose and Flutter generated from one W3C DTCG source. Public MIT repository and npm package.
Motion Foundations
Durations, easing curves and springs as first class tokens, matching how SwiftUI and Material 3 actually work.
Appetite Core Skill
A free instruction file that teaches any agent which token to use and which platform pattern to pick. Works with Claude, Cursor and the Figma MCP.
2.2

Every layer, renamed to be read.
A complete revision of layer naming across the file, structured for scanning and for AI readability. An agent can now trace what a layer is from its name alone.
Buttons and inputs, reinvented.
A full review of the Button set, a reinvented Input style and a reworked Navigation. Plus focused reviews across Accordion, Action Sheet, Alert, Checkbox, Toggle, Radio, List, Top Bars, Chip, Dropdown, File Upload, Picker, Rating, Modal and Settings.
iOS natives connect to your brand.
Swap icons, fonts and colors inside the iOS native components straight from the Appetite libraries. The first step toward the fully integrated platform mirrors that shipped in 2.3.
New components and a new effect.
Vertical Card, Icon Card, Search and an iOS Toggle. Liquid Glass arrives as an effect, the greyscale gets a contrast pass and corners get rounder.
2.1

Ten new components.
Item Row, Card Image Header, File Upload, Pagination, Rating, Table, List, Chart, Top Bar and Divider, plus an Input update.
Six application screen sets.
Onboarding, Settings, Empty State, Finance, Fitness and Social. 28 distinct screens, each built in light and dark, so 56 frames in total.
A file an AI can navigate.
The whole file renamed to a Claude friendly structure, a structured icon library, a cleaner Figma Variables setup and slot support.
Sharper foundations.
Edited shadow styles and a new headline typeface.
2.0

The biggest update since Appetite launched.
Version 2.0 is not an incremental improvement. It is a complete rethink of how the design system works, how components are structured, and how you build with it.
Every existing component, revised.
Naming, layer structure, variant logic, interactive wiring, and token usage have all been reworked for consistency and speed. If you used Appetite before, you notice the difference immediately. Components are faster to configure, easier to override, and more predictable across your designs.
New components fill the gaps.
The system now covers a wider range of interaction patterns out of the box, so you spend less time building custom solutions for common mobile UI needs.
Platform-specific components arrive.
Appetite 2.0 includes ready-made iOS 26 and Google Material 3 components: status bars, keyboards, native pickers, sheets, dialogs, notifications, and more. Your prototypes feel native to the platform you are designing for, without sourcing separate platform files.
A sharper system.
A broader toolkit and a faster way to design mobile apps that feel real. This is Appetite 2.0.