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Comparison

iOS only, or both? The file follows.

Use Apple's iOS 27 kit if you ship on iOS only and want its exact components. Use Appetite UI if the app also ships on Android or your brand sits on top.Checked on against Figma Community

An Appetite UI tile beside a tile with an iOS switch, standing for Apple's iOS and iPadOS 27 UI kit, over soft desert dunes

Verdict

The platforms you ship pick the file.

Use Apple's kit if

  • You ship on iOS only and want Apple's exact components.

    In its own words, components for all common controls and views, for iPhone and iPad design comps and user flows.

Use Appetite UI if

  • The same app also ships on Android, or your brand has to sit on top of the system.

    One token source drives Apple and Material components, and its System mode returns each frame to the values Apple and Google publish.

Use both when you want Apple's exact components as a reference beside your own file.

Side by side

The same rows for both files.

Apple's column is what its pages say, read on its Figma Community page and Apple Design Resources.

Appetite UI and Apple's kit compared row by row, checked on October 8, 2026
CriterionAppetite UIThis fileApple's iOS and iPadOS 27 UI kitFigma Community
What it isA Figma UI kit for iOS and Android, built like a design system.Components for all common controls and views, for iPhone and iPad design comps and user flows.
Built foriOS and Android apps, drawn at phone widths.iPhone and iPad.
iOS and Android conventionsApple and Material components in one file, with 15 Apple system colors and 32 Material 3 roles, each pointing at a token you control.iOS and iPadOS. Its license rules out mock-ups for software on any other operating system.
Light and darkLight and Dark modes on one semantic token set, so a screen switches with the system.Variable modes, set per component or per frame.
What developers getToken values exported to SwiftUI, Jetpack Compose, Flutter and CSS, in the file you buy. Your developers keep their own components.Figma and Sketch files. No code or tokens are stated on its pages.
iPhone Duo8 apps drawn for both iPhone Duo displays, on two Platform modes.Design kits for iPhone Duo on Apple Design Resources, in Apple's news of September 18, 2026.
License and price$79 for Solo and $149 for Team, paid once, with lifetime updates.No price on its pages. A limited license "solely for creating mock-ups of user interfaces designed for use in software products that run only on Apple's macOS, iOS, watchOS, tvOS, and/or visionOS operating system software".
Use it ifThe same app also ships on Android, or your brand has to sit on top of the system.You ship on iOS only and want Apple's exact components.

Checked on . Apple's pages state no price, and its license limits the kit to mock-ups of interfaces for software that runs only on Apple's operating systems. Counts and ratings are left to Apple's pages.

Two platforms

What a second platform adds.

Three things this file draws on top of the system components, each with the page that shows it in full.

The iOS tab bar and the Material 3 navigation bar from Appetite UI, the same four destinations drawn to each platform's convention

Android

The same screen on Material 3

Switch the Platform mode to android and the screen takes 48 point targets, a 64 point top bar and full corners.

See the Platform modes

The brand/base variable in the Color Tokens collection set to orange in one edit, colors/orange/500 in Light and colors/orange/400 in Dark

Brand

One variable carries your color

brand/base is one color, and iOS tintColor follows it in Brand mode. System mode puts Apple's value back.

Read about Platform Bridge

The Appetite UI Social app on the iPhone Duo outer display, a chat list, beside the inner display with the chat list and an open conversation

iPhone Duo

Both displays, drawn as apps

8 apps drawn for both iPhone Duo displays, on two Platform modes.

See the iPhone Duo kit

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