Updated
Fitness app workout screen
The screen a phone shows on the gym floor, drawn in Appetite UI, a Figma UI kit for iOS and Android apps built like a design system: Barbell Back Squats over a full height photo, a 04:32 timer, set 2 of 4, 12 reps, 84 kg, and previous, play and next. The exercise library behind it filters programs by All, Strength, Cardio and Yoga.
Updated
Preview
Exercise, Library, from the Fitness page of the Appetite UI Figma file. The theme switch shows the dark frames.




| Screen | What it shows |
|---|---|
| Exercise | A workout in progress with a timer, set, reps, weight and player controls |
| Library | Programs and exercises, filtered by category |
Which components carry the detail pattern?
The kit's components, drawn live from the same tokens as the frames. Tap them: they behave as the Figma prototype does.
Rating, Score
Badge, pill
List, toggle rows
Button, Fill
How does this screen follow the detail pattern?
The rules every detail screen in the kit follows, and what this one does with each.
| Rule | On the fitness app |
|---|---|
| The action rides along | The player controls are the action that rides along: previous, play and next sit at the bottom, where a thumb finds them mid set. |
| Proof before price | There is no proof to show during a set, so the screen leads with the numbers that change, the timer first, and leaves the program details to the library. |
| Buttons on photos are overlay buttons | Close and confirm sit over the photo as Buttons in the Top Bar, and the Library cards carry Badge / Overlay on their photos. |
What is it built from?
Every control with a component is an instance of it, so one token change moves these screens with the rest of the file.
| Component | Screens |
|---|---|
| Top Bar | Exercise, Library |
| Button | Exercise |
| Chip | Library |
| Card | Library |
| Badge / Overlay (Badge) | Library |
| Section Header | Library |
| Navigation | Library |
What changes between iOS and Material?
The frames are drawn in the ios-md Platform mode. Switch a frame to android and these variables take the Material values; the components below are where the two systems draw the same need differently.
| Variable | iOS (ios-md) | Android |
|---|---|---|
platform/min-touch-target | 44 | 48 |
platform/list-row/min-height | 44 | 56 |
| Component | iOS | Material 3 | What differs |
|---|---|---|---|
| List | iOS / List with a 44 minimum row | M3 / List Item, 56, 72 or 88 high by Lines | Material sets the row height by lines of text, iOS sets only a minimum |
Start from these screens.
Every frame on this page is part of the Appetite UI file, drawn from its components and bound to its variables, so one brand edit moves every screen in light and dark.
The file holds 589 variables in 6 collections and exports its token values to SwiftUI, Jetpack Compose, Flutter and CSS. Solo covers one designer and Team up to ten people. You pay once and keep lifetime updates. Price goes up Nov 1
The read-only Figma preview opens the whole file, every screen and every variable, before you buy.